Welcome to the documentation of the Steinwurf Kodo with ns-3 examples repository!
This set of documents provides a tutorial showing how to use Steinwurf C++ Kodo library together with the ns-3 simulator. Particularly, here we employ C++ bindings for the library to ease the deployment of the examples. This tutorial is designed as a starting point for ns-3 developers that intend to use the Kodo library for a specific application of Random Linear Network Coding (RLNC) within the simulator.
- Before You Start
- Broadcast RLNC with a WiFi Channel
- Broadcast RLNC with a N-user Erasure Channel
- Recoders with Erasure Channels